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WiFi Marketing Last updated: September 2026 9 min read

Match-day pub marketing with guest WiFi: a season-long playbook

C
CaptiFi Editorial Team
CaptiFi · September 2026
Match-day pub marketing with guest WiFi: a season-long playbook
4
Automations per Planner event, each reverting at its end time
30
Characters in a guest tag; tags are never removed when the window ends
24 h
Default delay before the review request, adjustable in minutes, hours or days
90 days
Minimum gap between review requests to one guest, per venue

The 2026 World Cup ran from 11 June to 19 July, and for those five and a half weeks a pub with a big screen did not have to work for its footfall. Fans arrived early to hold a table, stayed for the match and came back for the next one. Then the final was played, and a pub that had captured no contacts during the tournament was left with exactly what it started with.

A league season is the same opportunity spread over the best part of a year, with the fixture list published in advance. This playbook sets out how to run match day pub marketing on guest WiFi for a whole season, and where the tools stop today.

What the World Cup summer showed

The tournament compressed a season's lesson into five and a half weeks. A pub with its sign-in page live before the opening match collected a contact from every fan who joined the WiFi from the first group game onwards. One that never switched capture on finished the tournament with a full till roll and an empty list.

Two other things stood out. Crowds reach for their phones at the same moments, before kick-off and at half time, so the sign-in page was in front of guests when they most wanted free WiFi. And the fixtures were known months ahead, so every match day could have been scheduled in one sitting before the tournament began.

Build the season calendar once

The Planner is the marketing calendar on my.captifi.io, under My Venues. Click a day, or Plan an event, and fill in a title, the date, a type, a colour and any notes. In the WiFi automation section of the same window, choose the venue and the four automations appear, each with its own switch; anything your hardware cannot do is greyed out with a short explanation.

Home fixtures fall on different days and times as broadcasters move them, so a season is one event per home game, an afternoon's work at the start of it. The weekly repeat is for nights that do land on the same weekday: pick the days, set an optional end date, and each week becomes its own entry in the Scheduled automations list, so one week can be cancelled without touching the series. Every automation takes a start and an end time in the venue's own time, and the end time is required because every automation reverts itself.

When a kick-off moves, click Edit on the row in the Scheduled automations tab; the window and the automation's own field stay editable until it starts, and once it is running the button becomes Stop now, which reverts it at once. On the morning of a match day the account owner gets an email at 8am venue time listing what will run, and an immediate alert if anything fails to apply or revert. The WiFi Automations page covers all four in full.

Match-day WiFi name and splash swap, put back at full time

Change WiFi name renames the guest network for the window, with a temporary name of up to 32 characters, and restores the original at the end time. The fixture in the network name is the first thing a fan sees on opening their WiFi settings.

Renaming drops every connected device, and phones do not join a network with a new name on their own, so every guest has to pick the new network and sign in again. That settles the timing: set the start before the doors open and the end after the last guest has gone. Two name changes can never overlap on one venue: the Planner blocks the save, because there would be no way to know which name to restore.

The Change WiFi name automation in the CaptiFi Planner, with a temporary network name, a start and end time, and the warning that renaming disconnects every guest
A temporary network name for the match window, with the disconnect warning shown before you save.

Swap splash page shows a different design from your design library for the window, then puts the default back. Build the match-day design ahead by duplicating your default or starting from a seasonal template, and Preview opens the real splash page in a new tab.

At full time the swap reverts to the design marked as your venue's default, whichever was live before it started, so check the default marker sits on the right design before the season begins. Splash changes apply to new connections only: a guest already online keeps their page until they reconnect.

Tag everyone who connects on a game day

Tag guests who connect turns a match day into a list. Give it a tag of up to 30 characters and a window, and every guest who connects inside that window has the tag added to their profile, first visit or fiftieth. It works on every venue and every sign-in route, because CaptiFi logs the guests itself, and when the window ends the tagging stops and everyone tagged keeps the tag.

The Tag guests who connect automation in the CaptiFi Planner, with a tag name and a start and end time for the day
A tag and a window: every guest who connects between the two times gets the tag on their profile.

For a season, run two tags on each home game: a season tag, the same on every game, which builds one segment that grows with each fixture, and a per-fixture tag that records who came to which game. Overlapping tag windows on one venue trigger a warning first; confirm and save, because the overlap is intended.

To turn a tag into an audience, go to Marketing, then Audiences, then Segments, click New segment, choose the venue or venues, and add one condition: Guest tag contains the exact tag you used. The saved segment shows a live guest count and is selectable as the audience in the campaign wizard for both email and SMS. Matching is on the whole tag, so VIP never picks up a guest tagged MVP.

The three emails

The day before

The day-before email goes to the season segment, everyone tagged at an earlier home game. It needs only the kick-off time, when the doors open, whether tables can be held and how, and one thing to do. Send it from the campaign wizard with the segment as the audience, by email or SMS.

Half time

The half-time email is for the people in the room. On the Planner path the per-fixture tag window is running and guests who connected in the first half are already in that segment's count, so you send the offer to it from the campaign wizard when the whistle goes. On the Pro plan, Workflows does it for you: the Venue operations recipe tags guests who connect during a match and emails them about the match-day offer once, and a guest already tagged from an earlier match is left alone. Workflow emails skip guests who never opted in, unsubscribed, were erased or bounced.

Full time: the review ask

Review automation writes and sends the third email. By default it asks a guest to rate their visit 24 hours after they connect, adjustable in minutes, hours or days, by email and by text if you switch it on. A rating at or above your minimum, 4 stars by default, sends the guest to Google, Tripadvisor or Yelp; a lower rating opens a private feedback form that still shows the public links.

Set the delay in hours so the request lands the morning after full time. Each guest is asked at most once every 90 days per venue, so a regular who is in for every home game is asked at most once a quarter.

Which automations your hardware supports

Splash swaps, message strips and tagging work on every platform, because CaptiFi serves the splash page and logs the guests itself. Renaming the WiFi needs remote-rename support from your controller, which is the one place the hardware matters.

Your WiFi hardware Splash swap Message strip Tag guests WiFi name change
CaptiFi plug-and-play deviceYesYesYesYes
UniFi (all connection types)YesYesYesYes
TP-Link OmadaYesYesYesNot yet
Cisco MerakiYesYesYesNot yet
RuckusYesYesYesNot yet
Aruba Instant OnYesYesYesNot supported

Where a name change is not available the toggle is disabled, with the reason behind the question mark, and the other three automations still run. CaptiFi is extending remote rename to more platforms over time.

Capacity and the no-table problem

The biggest fixtures create the one complaint marketing brings on itself: the email worked, the pub was full by kick-off, and late arrivals found nowhere to sit. Two tools already on the calendar help, and neither involves renaming the WiFi during a match.

The message strip is the quick one: a dismissible banner of up to 200 characters over whatever splash design is live, in one of four styles. Schedule it for the match window with a line about where the standing room is or when the kitchen stops taking orders, and it disappears for everyone at the end time.

Held tables are a job for Events and Ticketing. On the Growth plan and above, each venue gets a public events page, and an event can carry free RSVPs as well as paid tickets, with up to 12 ticket types, each with its own quantity, per-order limit and sales window. Create the game as an event, add a free RSVP type capped at the seats you are prepared to hold, and put the link in the day-before email. Free tickets carry no booking fee, each RSVP arrives as a QR code by email, door staff check people in from a phone, and every RSVP joins your guest list with a Bought a ticket marker.

Fixture-feed recipes that are coming

Everything above is scheduled against a date you type. The recipes for a WiFi that follows the fixture list itself are already built in Workflows, in a group called Fixtures, weather and holidays: Match day WiFi name from the fixtures renames the guest WiFi from an hour before your team kicks off until the match ends, Pre-match email sends a saved campaign three hours before kick-off, and Full-time offer shows a message across the splash page for two hours after the match. You pick your team from a list when you choose the recipe.

None of the three can be published yet. Since 28 September they show as not available in the recipe gallery, and the Fixture starts and Fixture ends triggers as not available when starting a workflow, until CaptiFi has connected a fixtures provider. They open the day a provider is connected, with nothing to change on your side.

Until then, the calendar version runs on the Pro plan. The Venue operations group has recipes that rename the guest WiFi for a match, swap the splash page or show a message across it, each starting from an event on the venue calendar and put back when the event ends or after a set number of hours.

Manual versus Planner versus Workflows over a 38-game season

A 38-game league season has 19 home games and as many away games on the screens. The table sets the three ways of running them against each other; Workflows is on the Pro plan and above.

Over a season By hand Planner Workflows (Pro plan)
Renaming the WiFi Log in before the doors and again at full time, every game One automation per home game, name restored at the end time Calendar-event recipe today; fixture-feed version coming
Match-day splash page Change it by hand, change it back by hand Swapped for the window, default restored Calendar-event recipe, put back when the event ends
Building the list Add tags one profile at a time Tag guests who connect, per fixture and per season Add a tag step, once per guest
Match-day offer email Sent by someone at half time Campaign to the fixture's tag segment Tag-and-email-once recipe, consent checked
Pre-match email Sent by hand Sent by hand to the season segment Coming: saved campaign three hours before kick-off
Kick-off moved by a broadcaster Someone has to be there at the new time Edit the window before it starts Coming: the fixture feed follows the new time
If something fails Nobody is told Alert email at once, 8am morning-of confirmation Results view counts entered, sent and skipped per step

Build the Planner calendar first; it is the calendar the Workflows recipes start from today. The pubs page covers the rest of what CaptiFi does for a pub, and the complete guide to pub WiFi marketing covers hardware, UK consent rules and the quiet nights between fixtures.

Sources: the CaptiFi Planner and WiFi Automations guide and the September 2026 What's New on docs.captifi.io; the CaptiFi release notes of 25 and 28 September 2026 for the Workflows recipe groups and the fixtures provider notice; and the CaptiFi feature pages for WiFi Automations, Workflows, Review Automation and Events and Ticketing. No capture rates or attendance figures are quoted; every number is a product limit or setting as documented on 29 September 2026.

Frequently asked questions

Quick answers to the most common questions about this topic.

What is match day pub marketing?
Match day pub marketing is the work of turning the crowd that fills a pub for a game into a list the pub can reach before the next one. On guest WiFi, fans sign in through a splash page, the CaptiFi Planner tags every guest who connects during the match window, and the tagged guests become an email or SMS audience. The same calendar can rename the WiFi and swap the splash page for the window, with both put back automatically at the end time.
Can I rename my pub WiFi for a match automatically?
Yes, on a CaptiFi plug-and-play device or a linked UniFi controller. The Change WiFi name automation in the Planner renames the guest network for a window with a temporary name of up to 32 characters and restores the original name at the end time. Renaming disconnects every device, and phones do not rejoin a renamed network on their own, so schedule the change before the doors open and the revert after the last guest has left. Omada, Meraki and Ruckus do not support remote rename yet, and Aruba Instant On does not support it.
How do I email the fans who came to the last home game?
Schedule a Tag guests who connect automation on the match day in the Planner. Every guest who connects during the window gets the tag on their profile and keeps it after the window ends. Then go to Marketing, Audiences, Segments, create a new segment with the condition Guest tag contains your exact tag, and pick that segment as the audience in the campaign wizard for an email or SMS campaign. Tag matching is exact, so the value must match the saved tag including capitals and spaces.
Does the match-day splash page go back by itself?
Yes. Every Planner automation has a required end time, and at that time a splash swap reverts to the design marked as your venue's default. Make sure the right design carries the default marker before the season starts, because the revert goes to the default and not to whichever design happened to be live before. Splash changes apply to new connections only, so a guest who is already online keeps the page they signed in on until they reconnect.
Which WiFi hardware supports the match-day automations?
Splash swaps, message strips and guest tagging work on every platform CaptiFi supports, because CaptiFi serves the splash page and logs the guests itself. WiFi name changes need remote-rename support from the controller: they work on the CaptiFi plug-and-play device and on UniFi, are not yet available on TP-Link Omada, Cisco Meraki and Ruckus, and are not supported on Aruba Instant On. Where a rename is unavailable the toggle is disabled with an explanation and the other three automations still run.
Can CaptiFi follow the fixture list automatically?
Not yet. Workflows has three fixture recipes built: a WiFi rename from an hour before your team kicks off until the match ends, a saved campaign sent three hours before kick-off, and a full-time offer shown across the splash page for two hours after the match. Since 28 September 2026 they show as not available, along with the Fixture starts and Fixture ends triggers, until CaptiFi has connected a fixtures provider. They open the day a provider is connected with nothing to change on your side. Until then, the Venue operations recipes run the same automations from an event on the venue calendar, on the Pro plan.
How do I stop late arrivals finding no table on a big game?
Two tools on the same calendar help. A message strip is a dismissible banner of up to 200 characters over the live splash page, in a Banner, Success, Warning or Urgent style, that tells guests where the standing room is and disappears at the end time. For held tables, Events and Ticketing on the Growth plan and above lets you publish the game as an event with a free RSVP ticket type capped at the seats you will hold, with per-order limits and a sales window. Free tickets carry no booking fee, each RSVP arrives as a QR code by email, and door staff check guests in from a phone.
When should the review request go out after a match?
Review automation sends the request 24 hours after a guest connects by default, adjustable in minutes, hours or days, by email and by text message if you switch it on. Setting the delay in hours lands it the morning after full time. Ratings at or above your minimum, 4 stars by default, go to Google, Tripadvisor or Yelp or to a choice page; lower ratings open a private feedback form that still shows your public links. Each guest is asked at most once every 90 days per venue, so a regular at every home game is asked at most once a quarter.
C
Written by
CaptiFi Editorial Team

The CaptiFi Editorial Team writes about guest WiFi marketing, captive portals, GDPR-compliant data capture, and local SEO for venue operators. We base our recommendations on real customer outcomes and verified third-party reviews from G2.com.

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